Last Resort

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Last Resort

Last Resort is a cyberpunk adventure game with several endings.

In Last Resort, you play as Q20-9, an android just trying to get by in a world that isn’t kind to his sort. He takes up a job from the fellow android YO4, but her request isn’t all that it seems.

Last Resort aims to deal with themes of marginalisation, bodily autonomy and mental health.

Available here!

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Design of Last Resort

Last Resort is a narrative adventure game, where the player must investigate the world around them by interacting with characters and objects. I wanted to reward curiousity, so almost everything in the game can be investigated and will create different results at different points in the narrative.

Last Resort was developed in connection with a university course and in this respect, I was asked to choose one of a couple of prompts. I chose a prompt that featured cyberpunk and both my use of colours, the setting and the 64bit pixel art was intended to invoke that particular aesthetic.

When I chose the prompt, I also knew I wanted to center my narrative around an android. In science fiction, the commonly asked question is whether androids “count as human,” but that’s not the question I was interested in exploring. Instead, I chose to focus on the idea that if there is no “natural” death for an android, what moral implications does that have?

Q20-9, Player Character.

Q20-9, Player Character.

YO4, Quest Giver.

YO4, Quest Giver.

Gang of Organics.

Gang of Organics.